Little bit of a change today: I purchased contactlight.net (the .com is being held by a squatter) and turned it into the site’s url. This came after I started to refer to the setting as “Contact Light”. It’s perhaps not the ideal name since it has nothing at all to do with Apollo, but my primary choices were all problematic for various reasons.
I’ve created a twitter account for Contact Light, and also joined the RPGBA. The twitter account will serve almost entirely for automatic notices of new posts, but I may also post short announcements there instead of asides here.
(There’s of course still the Contact Light facebook page if you prefer that.)
“Contact Light” were the first words spoken by Buzz Aldrin after the Eagle made contact with the Lunar surface. It struck a chord with me, and also fits how I will make light contact with the Traveller system.
I recommend this excellent video produced by Paolo Attivissimo:
Hi there. Welcome to Yet Another Blog™.
As some of you are aware (considering the likely distribution as I write this… most?) I am working on a science fiction setting. I am trying to do things in a more or less systematic way so as to end up with a constructed universe that is both manageable for myself and my audience, and elegant in a way that doesn’t break suspension of disbelief too badly.
After some considerations I have found a set of assumptions and parameters that works well for me, and I found that these are a very good match for an old favorite, Marc W. Miller’s Traveller. This is hardly surprising, considering that I grew up on a diet of science fiction not unlike the mix that Miller used as the basis for Traveller.
However, the setting I have in mind is not a Third Imperium Traveller universe, and I can’t – and do not want to – just use Traveller material. Instead, Traveller will serve as the system that will guide the creation of my science fiction setting. Nothing more, and nothing less. I expect that this system will itself get modified and shaped in the process – because that’s what I enjoy.
This blog will document the process of creating my science-fiction universe. It will focus on technical aspects, on world-building and on process-, system- and game design. Actual content will be posted elsewhere – I will announce it in time.
Why separate blogs?
I normally post my world-building material over at Enderra. However, I am unhappy with the wild mix of stuff that is in that blog. It lacks focus. Instead of adding to the chaos, I decided to just branch out for this particular purpose. Call it an experiment.