Since I have a very specific setting I am building, this setting will color the more setting-independent posts I plan for Contact Light. Thus, I think it makes sense to post some assumptions:
- FTL: A variant of Hyperdrives. Travel speed is about two days per parsec. Notably, a form of FTL Radio exists but it’s not quite as useful as you might think.
- Power: D-T fusion with “realistic” fuel requirements. This means skimming and ocean refuelling is not very attractive, and every now and then ships need to refuel at a civilized world that can produce Tritium.
- Psionics: Exist and are fairly common but not insanely powerful. They are not suppressed or hidden and have influences on culture, politics, and the economy.
- Aliens: Multiple and in some cases quite humanlike alien species exist.
- Tech: Standard TL is 13. Higher tech exists but is very rare. Indeed I will try to keep the TL as low as possible.
- Location: The setting is not related to Earth in any way and may or may not be located in the Milky Way galaxy. There are humans here, yes, but they have never heard of a place called “Earth”.
- Scale: Roughly one sector.
- Ships: It’s a Medium ships universe. In Traveller terms, I expect the largest ships to be roughly 100k dTons. Note that we will be able to cram much more stuff into them since they are not floating water tanks.
- Style: Golden age space opera. Think Larry Niven, H. Beam Piper, Robert A. Heinlein’s juveniles, Isaac Asimov, Edwin Charles Tubb, early George Lucas. Star Flight (video game). Maybe some Firefly. Most of space is a frontier and not a suburb. Utopia and transhumanism haven’t happened. Starships show signs of wear and tear. Kinetic energy makes for great weaponry. Mankind advances, but human problems stay the same.
If you are a Traveller guy you probably see quite easily that the mix is similar to the foundation that Traveller was built on, but with some subtle differences that will have a great effect on the setting.