I am still around.

I think hexes, while very much in the spirit of OSR/OT, just don’t work for me.

This map assumes a limited z axis (+/-10ly). Light gray “fake” systems are thrown in to make the map less barren. Works much better in my opinion.
I am still around.
I think hexes, while very much in the spirit of OSR/OT, just don’t work for me.
This map assumes a limited z axis (+/-10ly). Light gray “fake” systems are thrown in to make the map less barren. Works much better in my opinion.